What is OpenGL
As
a software interface for graphics hardware OpenGL renders
multidimensional objects into a frame-buffer. The Microsoft implementation of
OpenGL for the Windows operating system is industry standard software for graphics with which programmers are create high-quality still and three-dimensional animation.
Applicable
OpenGL
is built for compatibility across hardware and operating systems. This
architecture makes it easy to port OpenGL programs from one system to another.
While each operating system has unique requirements, the OpenGL code in many
programs can be used as is.
Developer Audience
Designed
for use by C/C++ programmers, OpenGL requires familiarity with the Windows GUI as well as message-driven architecture.
Run-time Requirements
OpenGL
requires NT, Windows 2000 or 95/98. For more
information on which operating systems are required for a particular function,
see the Requirements section of the documentation for the function.
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