Saturday, July 20, 2013

OpenGL

What is OpenGL

As a software interface for graphics hardware OpenGL renders multidimensional objects into a frame-buffer. The Microsoft implementation of OpenGL for the Windows operating system is industry standard software for graphics with which programmers are create high-quality still and three-dimensional animation.

Applicable

OpenGL is built for compatibility across hardware and operating systems. This architecture makes it easy to port OpenGL programs from one system to another. While each operating system has unique requirements, the OpenGL code in many programs can be used as is.

Developer Audience

Designed for use by C/C++ programmers, OpenGL requires familiarity with the Windows GUI as well as message-driven architecture.

Run-time Requirements

OpenGL requires NT, Windows 2000 or 95/98. For more information on which operating systems are required for a particular function, see the Requirements section of the documentation for the function.


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